Chapter 4: Exploring Some Geometric Themes Class 8th Mathematics (Ganita Prakash-II) NCERT Solution

Exploring Some Geometric Themes — Ch.4 Solutions | EduGrown
Ganita Prakash · Grade 8 · Part II

Exploring Some Geometric Themes

Complete worked solutions for Chapter 4 — every in-text question and Figure-it-Out exercise, with step-by-step reasoning, diagrams, and clean LaTeX working.

Chapter 4NCERT · 2 Topics
4.1Fractals
4.2Visualising Solids
33+Questions solved
4.1 · IN-TEXT

Fractals — Sierpinski Carpet

These questions appear inline in the chapter text, right where the Sierpinski Carpet is introduced.

Q
Draw the initial few steps (at least till Step 2) of the shape sequence that leads to the Sierpinski Carpet.
Answer

Step 0 is a full square. Step 1 removes the centre 1/9th, leaving 8 small squares. Step 2 repeats the same removal on each of those 8 squares, leaving 64 tiny squares and a self-similar pattern of holes within holes.

Q
Do you see any pattern in the number of holes and squares that remain at each step?
Answer

Yes — both quantities follow clean multiplicative/additive rules:

  • The number of remaining squares is multiplied by 8 at every step, since each surviving square breaks into 8 new smaller squares.
  • The number of holes grows by adding the previous step’s square count, because every remaining square contributes exactly one new hole, while old holes simply stay.
Q
Can this be used to get a formula for \(R_n\)?
Answer
GIVEN
\(R_{n+1} = 8R_n\), with \(R_0 = 1\).
UNROLL
$$R_1 = 8 \times 1 = 8,\quad R_2 = 8\times 8 = 8^2,\quad R_3 = 8\times 8^2 = 8^3$$ Each step multiplies by 8 again, so after \(n\) steps we have multiplied by 8 a total of \(n\) times.
Formula: \( R_n = 8^n \)
Q
Similarly, how do we find the number of holes at a given step?
Answer
RULE
\(H_{n+1} = H_n + R_n\), with \(H_0 = 0\) (Step 0 is a solid square — no holes yet).
EXPAND
$$H_n = R_0 + R_1 + R_2 + \dots + R_{n-1} = 1 + 8 + 8^2 + \dots + 8^{n-1}$$ This is a geometric series with first term 1, common ratio 8, and \(n\) terms.
SUM
$$H_n = \frac{8^n – 1}{8-1} = \frac{8^n – 1}{7}$$
Step \(n\)0123
\(R_n = 8^n\)1864512
\(H_n=\frac{8^n-1}{7}\)01973
Formula: \( H_n = \dfrac{8^n – 1}{7} \)
4.1 · FIGURE IT OUT

Sierpinski Gasket / Triangle

1
Draw the initial few steps (at least till Step 2) of the shape sequence that leads to the Sierpinski Triangle.
Answer

Step 0 is one filled equilateral triangle. Step 1 joins the midpoints of the sides, splitting it into 4 smaller triangles, and removes the upside-down centre one — leaving 3 triangles. Step 2 repeats this removal on each of those 3, leaving 9 smaller triangles.

2
Find the number of holes, and the triangles that remain at each step of the shape sequence that leads to the Sierpinski Triangle.
Answer
SET UP
Let \(R_n\) = remaining triangles, \(H_n\) = holes at step \(n\). Every remaining triangle splits into 4 triangles, of which exactly 3 survive (the centre one is removed and becomes a new hole). So: $$R_{n+1} = 3R_n, \qquad H_{n+1} = H_n + R_n$$ with \(R_0 = 1,\ H_0 = 0\).
SOLVE \(R_n\)
Just like the carpet’s case, repeated multiplication by 3 gives: $$R_n = 3^n$$
SOLVE \(H_n\)
$$H_n = R_0+R_1+\dots+R_{n-1} = 1+3+3^2+\dots+3^{n-1} = \frac{3^n-1}{3-1}=\frac{3^n-1}{2}$$
Step \(n\)0123
\(R_n = 3^n\)13927
\(H_n=\frac{3^n-1}{2}\)01413
Triangles remaining: \(R_n = 3^n\)  |  Holes: \(H_n = \dfrac{3^n-1}{2}\)
3
Find the area of the region remaining at the \(n\)th step in each of the shape sequences that lead to the Sierpinski fractals. Take the area of the starting square/triangle to be 1 sq. unit.
Answer — Sierpinski Carpet
PER STEP
At every step, each remaining square is divided into 9 equal smaller squares and 1 (the centre) is removed — so \(\frac{8}{9}\) of the area of every remaining piece survives.
CHAIN
Starting area = 1. After \(n\) steps, the surviving fraction is \(\left(\frac{8}{9}\right)\) multiplied \(n\) times: $$A_n = \left(\frac{8}{9}\right)^n$$
Carpet area remaining: \(A_n=\left(\dfrac{8}{9}\right)^n\)
Answer — Sierpinski Triangle
PER STEP
Each remaining triangle splits into 4 equal smaller triangles and the centre one is removed — so \(\frac34\) of the area of every remaining piece survives.
CHAIN
$$A_n = \left(\frac{3}{4}\right)^n$$
Triangle area remaining: \(A_n=\left(\dfrac{3}{4}\right)^n\)
Notice both fractions are less than 1, so the area shrinks toward 0 as \(n\to\infty\) — yet infinitely many tiny triangles/squares remain. This is the strange beauty of a fractal!
4.1 · FIGURE IT OUT

Koch Snowflake

1
Draw the initial few steps (at least till Step 2) of the shape sequence that leads to the Koch Snowflake.
Answer

Step 0 is an equilateral triangle. At Step 1, every side is divided into 3 equal parts, and the middle third is replaced with a “bump” (two sides of a small equilateral triangle) — turning the triangle into a six-pointed star. Step 2 applies the same bump-replacement to every one of the 12 sides created in Step 1.

2
Find the number of sides in the \(n\)th step of the shape sequence that leads to the Koch Snowflake.
Answer
RULE
Every single side gets replaced by 4 new smaller sides (since the bump turns 1 segment into 4: left-third, two slanted sides of the bump, right-third). So if \(S_n\) is the number of sides at step \(n\): $$S_{n+1} = 4S_n,\qquad S_0 = 3$$
SOLVE
$$S_n = 3 \times 4^n$$
Step \(n\)0123
\(S_n=3\cdot 4^n\)31248192
Formula: \(S_n = 3\times 4^n\)
3
Find the perimeter of the shape at the \(n\)th step of the sequence. Take the starting equilateral triangle to have a sidelength of 1 unit.
Answer
LENGTH PER SIDE
Each time a side is replaced, its length is divided into 3 parts, so each of the 4 new sides has length \(\frac13\) of the old side. Side length at step \(n\): \(\ell_n = \left(\frac13\right)^n\).
PERIMETER
$$P_n = S_n \times \ell_n = 3\times 4^n \times \left(\frac13\right)^n = 3\times\left(\frac{4}{3}\right)^n$$
Step \(n\)0123
\(P_n\)345.337.11
Formula: \(P_n = 3\left(\dfrac{4}{3}\right)^n\) — the perimeter grows without bound as \(n\to\infty\), even though the snowflake’s area stays finite!
4.2 · IN-TEXT

Build It In Your Imagination

2
Cut off the four corners of an imaginary square, with each cut going between midpoints of adjacent edges. What shape is left over? How can you reassemble the four corners to make another square?
Answer

Cutting along lines joining midpoints of adjacent sides removes 4 small corner triangles, leaving a smaller square in the middle (rotated 45° relative to the original, with vertices at the midpoints of the original sides — its area is exactly half the original square).

The 4 removed corner triangles are right-angled isosceles triangles. Any two of them can be joined along their hypotenuses to make a small square; doing this with both pairs gives two small squares — together these two small squares have exactly the same total area as the central square, and in fact the four corner triangles can be rearranged to exactly tile another square equal in area to the central one.

3
Mark the sides of an equilateral triangle into thirds. Cut off each corner of the triangle, as far as the marks. What shape do you get?
Answer
Cutting off the three corners (each cut being a small line joining the 1/3-marks nearest that corner) leaves a regular hexagon in the middle.
4
Mark the sides of a square into thirds and cut off each of its corners as far as the marks. What shape is left?
Answer
Cutting off the four corners along lines joining the 1/3-marks leaves a regular octagon shape (an eight-sided figure) in the middle.
5–7
Can you describe a solid and a viewpoint that would result in each of the following cases? (5) Square outline · (6) Circular outline · (7) Triangular outline
Answer
CaseSolidViewpoint
Square profileCube (or any cuboid with a square face)Looking straight at one of the square faces
Circular profileSphere, or a cylinder/coneA sphere from any direction; a cylinder or cone viewed straight down its axis (from the top)
Triangular profileCone, or a triangular pyramid/prismA cone or pyramid viewed from the side (perpendicular to its axis)
8–12
Can you visualise solids that have contrasting profiles from different viewpoints? (8) Rectangle & circle · (9) Circle & triangle · (10) Rectangle & triangle · (11) Trapezium & circle · (12) Pentagon & rectangle
Answer
#Profile 1Profile 2Solid that works
8RectangleCircleCylinder — side view is a rectangle, top view (looking down the axis) is a circle
9CircleTriangleCone — top view (down the axis) is a circle, side view is a triangle
10RectangleTriangleTriangular prism lying on its rectangular face — side view rectangle, end view triangle
11TrapeziumCircleFrustum of a cone (a cone with the tip cut off) — side view is a trapezium, top view is a circle
12PentagonRectanglePentagonal prism — end view is a pentagon, side view is a rectangle
For every case above, there are multiple valid solids — these are just one example each. Visualisation problems of this kind almost always allow more than one correct answer.
4.2 · IN-TEXT

Faces, Edges, Vertices & Nets

Q
If the congruent polygons of a prism have 10 sides, how many faces, edges and vertices does the prism have? What if the polygons have \(n\) sides?
Answer
FACES
A prism has 2 congruent polygon faces (top & bottom) plus one rectangular face for every side of the polygon: $$\text{Faces} = n + 2$$
EDGES
There are \(n\) edges around the top polygon, \(n\) edges around the bottom polygon, and \(n\) vertical edges connecting them: $$\text{Edges} = 3n$$
VERTICES
\(n\) vertices on top + \(n\) vertices on bottom: $$\text{Vertices} = 2n$$
Formula (n-gon)For n = 10 (decagon)
Faces\(n+2\)12
Edges\(3n\)30
Vertices\(2n\)20
Q
If the base of a pyramid has 10 sides, how many faces, edges and vertices does the pyramid have? What if the base is an \(n\)-sided polygon?
Answer
FACES
1 base face + \(n\) triangular side faces (one per base side): $$\text{Faces} = n+1$$
EDGES
\(n\) edges around the base + \(n\) slanting edges from the base vertices up to the apex: $$\text{Edges} = 2n$$
VERTICES
\(n\) base vertices + 1 apex vertex: $$\text{Vertices} = n+1$$
Formula (n-gon base)For n = 10 (decagon base)
Faces\(n+1\)11
Edges\(2n\)20
Vertices\(n+1\)11
Quick check with Euler’s formula \(F+V-E=2\): for the pyramid, \((n+1)+(n+1)-2n = 2\) ✓ — always true for any solid with flat polygon faces.
Q
Net of a cube — visualise how Fig. 4.1 (a plus/cross shaped net) can be folded to form a cube.
Answer

Fold the four side flaps of the cross-shaped net upward to form the four walls of the cube, then fold the top square down to close the lid. All six squares of the cross become the six faces of a cube, and every edge of the net becomes an edge of the cube where two faces meet.

Q
Which of the four shown triangular arrangements are nets of a regular tetrahedron? Are there any other possible nets?
Answer

Only the arrangements that show 4 equilateral triangles correctly joined so they fold without overlapping (the big-triangle-of-4-small-triangles, and the “strip-with-one-offset” arrangement) work as nets. A regular tetrahedron has exactly 2 possible nets (up to rotation/flip) — no other arrangement of 4 equilateral triangles will fold up into a closed tetrahedron without gaps or overlaps.

4.2 · FIGURE IT OUT

Nets of a Cube & Cuboid

1
Which of the following are the nets of a cube? First, try to answer by visualisation. Then, you may use cutouts and try.
Answer
(i)(ii)(iii)(iv)(v)(vi)
✅ Yes❌ No✅ Yes✅ Yes✅ Yes✅ Yes

(ii) fails because when folded, two squares end up overlapping on the same face while one face is left uncovered — the row of 4 squares with two flaps positioned awkwardly causes a clash. All the others fold up into a perfect closed cube with each of the 6 squares becoming a distinct face.

Best way to verify: trace each shape on paper, cut it out, and physically fold it — visualisation alone can be tricky for these!
2
A cube has 11 possible net structures in total (counting rotations/flips as the same). Find all the 11 nets of a cube.
Answer

The 11 distinct nets of a cube fall into these families based on how the 6 squares are arranged in rows:

  • 6 nets with a row of 4 squares, with the remaining 2 squares attached on either side (one above, one below) in various positions.
  • 3 nets with a row of 3 squares, and the remaining 3 attached as a row of 2 + 1, in different staggered positions.
  • 1 net in a 2×3 staircase (“S”/”Z”) arrangement.
  • 1 net in a “zig-zag” arrangement of single squares branching off alternately.
This is a classic combinatorics result — there are exactly 11 hexominoes (6-square shapes) that fold into a closed cube, out of the 35 total possible hexominoes.
3
Draw a net of a cuboid having sidelengths: (i) 5 cm, 3 cm, and 1 cm  (ii) 6 cm, 3 cm, and 2 cm
Answer

A cuboid net always has 6 rectangles: 2 of each of the 3 different face-sizes (one pair for each pair of opposite faces), arranged in a cross or row pattern with matching edges touching.

CuboidFace pairs (l × w)
(i) 5 × 3 × 1 cm2 faces of 5×3, 2 faces of 5×1, 2 faces of 3×1
(ii) 6 × 3 × 2 cm2 faces of 6×3, 2 faces of 6×2, 2 faces of 3×2
4.2 · IN-TEXT

Shortest Paths on a Cube / Cuboid

Q
What is the shortest path for the ant to reach the laddu, when the laddu is at the centre of the top face and the ant at the centre of a side face?
Answer

Unfold the net so that the top face and the side face the ant sits on lie flat, edge-to-edge, in the same plane. The shortest path is then simply the straight line joining the ant’s position to the laddu’s position on this unfolded net — when refolded, this straight line becomes the shortest surface path on the actual cuboid, crossing the shared edge between the two faces.

Q
What about when the laddu is at the centre of an edge (instead of a face)?
Answer

The same idea applies: unfold the two relevant faces flat into one plane, mark the ant’s and laddu’s positions on this net, and draw the straight line between them. That straight line — when the net is folded back up — gives the shortest path. Since the laddu sits exactly on the shared edge here, the straight line on the net crosses that edge at the laddu’s own location.

Q
For example, are either of the two suggested paths (a right-angle red path, and a slanted blue path) the shortest path?
Answer

Only the red path is shortest. When the cuboid is unfolded into its net, the red path becomes a single straight line between the ant and the laddu — and a straight line is always the shortest path between two points on a plane. The blue path, when unfolded, bends at the edge crossing and does not form a straight line on the net, so it is longer than necessary.

Q
Find the shortest path between the ant (centre of a face) and the laddu (near a bottom edge) for the 8 cm × 4 cm × 4 cm cuboid shown, where the laddu sits 2 cm from a corner.
Answer
PROBLEM
Unfolding the cuboid “naively” (the first way shown in the chapter) makes the straight line from ant to laddu fall outside the net — meaning that unfolding doesn’t correspond to a real path on the surface.
FIX
We must choose a different unfolding — one where the two relevant faces (the one with the ant, and the one with the laddu) are laid out adjacent to each other, sharing the correct common edge. Only then does the straight line between them stay inside the net and correspond to an actual surface path.
RESULT
With the correct unfolding, the straight line from ant to laddu lies entirely on the net — this is the shortest path, shown in red in the figure.
Lesson: not every unfolding of a cuboid gives a valid path between two particular points — we must pick the unfolding where both points actually end up on the flattened net, on the correct side of every fold.
TRY THIS
What is the length of the shortest path between the ant and the laddu, for the cuboid measuring 30 cm × 12 cm × 6 cm, with the laddu stuck to the back face, 1 cm from two edges?
Answer
METHOD
We must try every reasonable unfolding of the cuboid and compute the straight-line distance for each, then pick the smallest of these distances — since each unfolding gives a different (and valid) surface path.
UNFOLDING 1
Gives a path of length 42 cm (a straight horizontal-ish run across two faces).
UNFOLDING 2
Creates a right-angled triangle on the net with legs 24 cm and 32 cm. Using the Baudhāyana (Pythagoras) theorem: $$d^2 = 24^2+32^2 = 576+1024=1600 \implies d=\sqrt{1600}=40\text{ cm}$$
COMPARE
\(40 \text{ cm} < 42 \text{ cm}\), so the second unfolding gives the shorter path. (Other unfoldings may give even longer distances, but among the natural candidates here, 40 cm is the minimum.)
Shortest path length = 40 cm (using the diagonal unfolding and the Baudhāyana theorem)
4.2 · IN-TEXT

Projections

Q
What happens to the length of a line in its projection? Can you compare lengths \(p\) and \(l\)?
Answer
SETUP
In the right triangle \(AEB\), \(\angle AEB = 90°\), so \(AE\) is one leg and \(AB = l\) is the hypotenuse. Since \(AE = p\): $$p = AE \le AB = l$$
REASON
In a right triangle, a leg is always shorter than (or equal to, in the limiting case) the hypotenuse.
\(p \le l\) — the projection of a line segment is never longer than the segment itself.
Q
When is the length of the projected line equal to its actual length?
Answer
When the line is parallel to the plane of projection (i.e. the line makes a 0° angle with the plane) — then every point projects straight down without any “foreshortening,” so \(p = l\) exactly.
Q
What do you think are the different possible projections of a square based on its orientation?
Answer

Depending on orientation, the projection of a square can be:

  • A square of the same size — when the square is parallel to the plane.
  • A rectangle (narrower than the original) — when the square is tilted about an axis parallel to one of its sides.
  • A parallelogram — when tilted in a more general way.
  • A line segment — in the extreme case where the square is seen edge-on (perpendicular to the plane).
Q
What is the projection of a parallelogram under different orientations? Can this ever be a quadrilateral that is not a parallelogram?
Answer

The projection of a parallelogram is always a parallelogram (or in extreme cases, a line segment) — it can never become a non-parallelogram quadrilateral such as a trapezium or kite.

Why: a parallelogram is made of two pairs of parallel sides. Since parallel lines always project to parallel lines (this is a key geometric fact used throughout the chapter), both pairs of sides remain parallel after projection — so the result is still a parallelogram.
Q
What can you say about the projection of an \(n\)-sided regular polygon?
Answer

The projection of a regular \(n\)-gon is, in general, an \(n\)-sided polygon (though typically not regular anymore) — since the projection of each side is a line segment, and the projection of the whole polygon is built up from the projections of its \(n\) sides, joined the same way as in the original. Side lengths shrink unevenly depending on each side’s angle to the viewing direction, so the polygon usually becomes irregular under projection — though it stays a closed \(n\)-sided shape. In special orientations (where the polygon’s plane is parallel to the projection plane), the projection remains a perfectly regular \(n\)-gon, just possibly scaled.

Q
Find another object that makes the same projection as that of a given cone.
Answer

A pyramid with the same triangular silhouette (e.g. a square pyramid, viewed face-on so its outline matches the cone’s triangular profile) gives an identical projection — since projection only captures the outer outline, not the internal curvature. Many different solids — a cone, a pyramid, even an irregular blob with the same outline — can share the same projection.

4.2 · FIGURE IT OUT

Front / Top / Side Views

1
Observe the front view, top view and side view of the different lines in Fig. 4.6. Is there any relation between their lengths?
Answer

Yes. For any line segment, if you know its front view, top view, and side view lengths, the actual 3D length of the segment can be recovered using the 3-dimensional Baudhāyana (Pythagoras) relation:

$$ \ell^2 = (\text{front view length})^2 + (\text{top view length})^2_{\text{(depth component)}} + (\text{side view length})^2_{\text{(height component)}} $$

More precisely, each view captures the line’s extent along 2 of the 3 axes (length, depth, height), and combining the projections along all 3 axes via Pythagoras’ theorem recovers the true length. A line parallel to one axis will show its full length in two of the views and shrink to a point/dot in the third.

2
Find the front view, top view and side view of each of the following solids: cube, cuboid, parallelepiped, cylinder, cone, prism, and pyramid.
Answer
SolidFront ViewTop ViewSide View
CubeSquareSquareSquare
CuboidRectangleRectangleRectangle (different dimensions)
ParallelepipedParallelogram / rectangleParallelogramRectangle / parallelogram
Cylinder (standing)RectangleCircleRectangle
Cone (standing on base)TriangleCircle (with centre dot)Triangle
Triangular PrismRectangle or triangle (depends on orientation)RectangleTriangle
Square PyramidTriangleSquare (with diagonals)Triangle
3
Match each of the following objects with its projections (mug, funnel, hammer, car, slide, chair, fan, cooker).
Answer
ObjectDistinguishing Front ViewDistinguishing Top ViewDistinguishing Side View
CarFront grille shapeLong oval outlineFull side silhouette
MugRectangle with a handle loopCircle (rim) with handle bumpRectangle, no handle visible
FunnelTriangle/cone shapeCircle (wide rim)Triangle (narrow at bottom)
HammerLong handle with head at topThin long shape with headHead profile + handle
ChairBackrest + seat + legsSquare/rectangular seat outlineL-shaped silhouette (seat+back)
Slide (playground)Ladder + slope outlineLong rectangleStepped/sloped silhouette
Ceiling fanThin blade-edge viewBlades spread in a circle/starThin blade-edge view
Cooker (pressure cooker)Rounded body with handleCircle with handle marksRounded body, handle visible
The key strategy: match the top view first, since it most clearly distinguishes round objects (mug, funnel, cooker show circles) from flat/elongated ones (car, hammer, slide, chair show rectangles/long shapes) and radial ones (fan shows a star/circle).
4.2 · FIGURE IT OUT

Shadows & Cube Combinations

1
Draw the top view, front view and the side view of each of the given combinations of identical cubes.
Answer

For any cube combination, the method is the same:

  • Top view: look straight down — draw the outline of the “footprint” the combination makes on the ground.
  • Front view: look from the front — draw the silhouette ignoring depth.
  • Side view: look from the side — draw the silhouette ignoring length (left-right extent).

Apply this to each of the six L-shaped / staircase cube combinations shown — for each one, count how many cube-widths the shape spans along each of the 3 axes (length, depth, height) and sketch the matching rectangle/L-shape for each view.

2
Imagine eight identical cubes, glued together to form a letter shape. What does it look like from other views? Can you extend it to match more letters simultaneously?
Answer

(i) A shape that reads as a specific letter from the front typically reads as a plain rectangle from the side (since the side view collapses all the depth-wise layers into one flat silhouette) and as a line or thin rectangle from the top (if the letter shape is only built in a single vertical sheet).

(ii) To also get a specific top view, you must add cubes that extend backward (in depth) in just the right footprint pattern, while keeping the front profile unchanged — i.e., duplicate the front letter shape through several depth-layers selectively.

(iii) To control all three views (front, top, and side) simultaneously, you generally need significantly more cubes, since you must satisfy three independent silhouette constraints at once — this is only possible if the three target letter-shapes are mutually consistent (no single small cube can be required by one view and forbidden by another).

(iv) Other simple letter combinations that work well together include L, T, I, H shapes — letters built from straight, blocky strokes are easiest to combine since their footprints are simple rectangles.

This is an open visualisation exercise — the exact cube count depends on which letters you pick. The key principle is: every individual small cube in the final structure must be consistent with what each of the 3 views demands of it.
3
Which solid corresponds to the given top view, front view, and side view (the “staircase/C-shaped” cube structure)?
Answer
The correct match is the structure shown in the chapter alongside the views — option (i), the C-shaped block of cubes whose front view is an L/T-shaped outline, top view is an L-shaped footprint, and side view is an L-shaped profile, exactly matching all three given views simultaneously. The other options (ii)–(vii) each fail to match at least one of the three views (an extra cube appears, or a needed notch is missing).
4
Using identical cubes, make a solid that gives the listed (i)–(ix) sets of top/front/side projections.
Answer

For each set of three views, build the solid using this reliable method:

  1. Start with the top view — this tells you the footprint (which grid squares on the ground have at least one cube).
  2. Use the front view to determine the height of cubes in each footprint column (going left-right).
  3. Use the side view to check/adjust the height of cubes in each footprint row (going front-back) — resolving any column where front and side views disagree by adding the minimum number of cubes needed to satisfy both.
Dashed lines in a side/front view (as in cases iii and ix) indicate a hidden edge — a step or notch that exists behind/below the visible surface, telling you there’s a cube missing at that exact spot even though you can’t see it directly from that angle.
5
Find the number of cubes in the stepped pyramid stack of identical cubes shown.
Answer
METHOD
Count cube-by-cube, layer by layer, from the bottom up — including cubes hidden behind the visible front face. A stepped/staircase pyramid like this is built from rows of decreasing length stacked on top of each other, with each new layer set one step back and one step up.
LAYER COUNT
Going from the bottom (widest) layer to the top (narrowest): the row lengths decrease by one cube at each step, e.g. \(4+3+2+1\) cubes per the visible front row — but because the structure has depth too, each “row” is actually a full layer of cubes, not just a single line.
TOTAL
Adding up every visible and hidden cube across all the layers of this 4-step stack gives:
Total cubes = 15
Tip for counting these figures: always count layer-by-layer from the base, and remember that any cube supporting a cube above it must itself be present — even if hidden from your current viewing angle.
6
What are the different shapes the projection of a cube can make under different orientations?
Answer
  • Square — when one face is parallel to the projection plane.
  • Rectangle — when the cube is tilted about one edge.
  • Regular hexagon — the special isometric case, when the cube is balanced on a single corner vertex.
  • Irregular hexagon / pentagon — for various in-between tilted orientations.
4.2 · IN-TEXT

Isometric Projections

Q
Construct a model of a cube and balance it on one corner vertex. Can you try to understand why all the projected edges have equal length?
Answer

When a cube is balanced perfectly on one corner, the line from that bottom corner straight up to the diagonally opposite top corner (the cube’s space-diagonal) is exactly vertical. By the cube’s perfect symmetry around this diagonal axis (a 3-fold rotational symmetry — rotating 120° about this axis maps the cube to itself), every one of the 3 edges meeting at the bottom corner — and every one of the 3 edges meeting at the top corner — is related to the others by this rotation. Since rotation preserves lengths and angles, all edges project down to segments of exactly equal length, spaced at exactly 120° from each other.

Q
Why is the correspondence between directions on isometric paper and axes of the solid so effective for communicating the shape of the solid?
Answer

Because of two combined geometric facts:

  1. Parallel lines project to parallel lines. So every edge of the solid running along the height, length, or depth axis projects to a line in one of exactly 3 fixed directions on paper (\(|\), \(/\), \(\backslash\)) — there’s no ambiguity about which direction represents which axis.
  2. The isometric projection scales all 3 axes equally. Since the cube is balanced symmetrically, a unit distance along the height axis projects to the same length as a unit distance along the length or depth axis. This means we can use a single consistent grid spacing to measure real distances along any of the 3 axes directly off the page.
Together, these let us draw and measure 3D solids accurately on flat paper using simple unit-counting along just 3 fixed directions — without any distortion between axes.
4.2 · FIGURE IT OUT

Drawing on Isometric Grids

1
In addition to the 5 Tetris shapes shown in Fig. 4.8, are there any additional ways of gluing four cubes together along faces? Can you visualise and draw these as well?
Answer

In 2 dimensions, exactly 5 distinct tetromino shapes exist (I, O/square, L, S/Z, T) — these are the 5 shown in the chapter. But once we allow gluing in 3 dimensions (cubes, not flat squares), one genuinely new shape becomes possible that has no flat 2D equivalent: the 3D “twisted” tetromino, where the 4th cube is glued not in the same plane as the first 3, but on a face perpendicular to that plane — creating an L-shape that bends “out of the page.”

All 5 flat tetrominoes remain valid 3D arrangements too (just lying within one plane) — the new 3D-only piece is in addition to these 5, giving more total arrangements once we’re not restricted to a flat layer.
2
Draw the given L-shaped, T-shaped, and staircase figures on the isometric grid.
Answer

Build each shape edge-by-edge: for every new edge, decide which of the 3 axes (height \(|\), length \(\backslash\), depth \(/\)) it runs along, and whether it goes “up” or “down” along that direction, then draw the corresponding segment on the triangular grid. Working one cube at a time and keeping faint construction lines until the full shape is in place makes this much easier.

3
Is there anything strange about the path of the ball on the cube-staircase figure? Recreate it on the isometric grid.
Answer
Yes — the arrows describing the ball’s path form an impossible/inconsistent loop. If you try to physically build the staircase using real cubes and trace the marked path, you’ll find the arrows imply the ball keeps “climbing” upward in a circuit that should eventually return it to a lower point — but no such consistent staircase exists in 3D. It is an optical illusion, similar in spirit to the impossible triangle (Penrose triangle) discussed later in the chapter, where a 2D isometric drawing tricks the eye into reading a 3D shape that cannot truly exist.
4
Observe the impossible triangle. (i) Could you build a model from actual cubes? What are its front, top, side profiles? (ii) Recreate it on isometric grid. (iii) Why does the illusion work?
Answer
(i)
No — this exact 3D solid cannot be built with real cubes. However, its individual front, top, and side views are each perfectly ordinary and realisable shapes (each looks like a simple bent L-shaped strip of cubes) — it’s only when you try to satisfy all three views simultaneously, in a single consistent 3D object, that no solid exists.
(ii)
It can still be drawn on the isometric grid, since the drawing itself is just a 2D arrangement of lines following isometric rules locally at each corner — the contradiction is global, not local.
(iii)
The illusion works because our visual system interprets each local corner/joint of the figure as a valid 3D right-angle joint (each small piece looks like an ordinary cube corner) — but when the three “arms” of the triangle are traced all the way around, they don’t consistently agree on which arm is in front of, or behind, the others in actual depth. The drawing exploits the fact that an isometric projection throws away depth information, so a 2D arrangement that is locally consistent everywhere can still be globally impossible in 3D.
Ganita Prakash · Grade 8 · Part II · Chapter 4 Solutions — compiled for study reference · @edugrown

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